Partnering with Snap Inc. to empower and grow its global network of Augmented Reality innovators and creators through inclusive learning and experiences.
Developed in 2022, as custom online AR course and training material targeted to Snap’s learning audience to upskill — from beginner to intermediate-to-advanced levels — on the Lens Studio platform. The content is accessible at a click so creators can progress at their own pace and in their own time to access relevant content. We built a unique pathway away from templates to help learners build more interactive and customized Lenses by combining new tools and features to support professionals in their everyday workflows around Lens Studio.
An annual three-week global challenge, designed and operated by NSL, for beginners to understand the possibilities of building in AR. The self-paced content is coupled with live learning sessions to support and inspire learners to join the movement to develop the latest and greatest in innovative and original Lenses. The program launched in the U.S. in 2020 in Los Angeles and expanded nationally and internationally to the U.K. in 2021 and 2023 respectively.
Launched in 2021, a nine-week educational training program that upskills 2D and 3D design beginners to a more intermediate level of AR creation and development. NSL works alongside intermediate and advanced AR professionals to build, update and maintain the curriculum. Additionally, NSL operates the annual program including scholar recruiting, application and selection, instructor training, volunteer support, and logistics. The learning experience is implemented virtually with a cohort of 15 scholars across the U.S. in varying time zones.EXPLORE MORE
NSL’s support for the NSL Snap Lens AR Learning curriculum was preceded by two AR learning programs addressing distinct learners with different learning approaches. This journey demonstrates NSL’s capabilities to adaptively create distinct experience to support an evolving AR ecosystem.
Our goal was to provide high school and college students with exposure to AR learning by developing a Lens creation challenge. The challenge was available via four live sessions of self-paced content over three weeks each year.
We created project-based learning for AR development to inspire and deepen interest in beginner learners. Community college students and recent transfer learners were paid to participate in the virtual Academy program, led by multidisciplinary teams over nine weeks. The program is now available annually.
To propel lifelong learners with foundational skills, we launched self-paced Snap AR learning experiences for intermediate-to-advanced creators and developers through video and eLearning experiences and self-assessments.
To broaden the scope of opportunity, we worked with Snap to launch the Snap AR Lens Challenge to U.K.-based learners.
Taking a learner-centered approach to customer education
Stacey Long-Genovese, PhD
Global Head of Education, Learning and Training
Manager, Global Philanthropy
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